SERVICES_2D_V6

The SuperGenius 2D and Concepts Department covers everything from in-game 2D assets for mobile and casual PC games, to previz, environment and character design for AAA titles to UI design, to illustrations and card game art, to game branding and absolutely everything that stays in two dimensions while blowing everyone’s minds.

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SERVICES_AN_V5

The SuperGenius Animation team is famous industry-wide. We bring characters to life no matter what the engine or platform. We specialize in gameplay animation so we give players control while still maintaining all the style and functionality developers need to make fun happen. When it comes to cutscenes and canned animation in realtime – no one can hold a candle to us.

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SERVICES_CH_V4

The SuperGenius Character Department is a full-spectrum character creation team specializing in sculpting, modeling, texturing, mapping, material creation, and rigging for Unreal Engine 4, Unity, and any platform including mobile, console, PC, Augmented Reality and Virtual Reality Devices

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SERVICES_EN_V6

The SuperGenius Environment Department provides full-spectrum environment development including 2D map layout, level design and worldbuilding, lighting and ambient VFX, optimization, and of course, assets. We specialize in Unity and Unreal Engine 4 as well as mobile, console, PC, as well as Virtual Reality ad Augmented Reality devices.

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SERVICES_FX_V4

The SuperGenius VFX Department are makers of magic and some of the best in the world. Specializing in Unity and Unreal Engine 4 there is nothing the VFX department can’t make big, flashy, explody, magicy, Lasery, weathery, and just plain beautiful. Whether we are building VFX for mobile, consoles, PC, or Virtual Reality or Augmented Reality, this is the team you want on your side.

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SERVICES_DV_V5

The Development Department is made up of Programmers and Technical Artists and they make sure every beautiful thing our art and animation teams produce works properly in-game. Specializing in Unity and Unreal Engine 4, across any platforms including mobile, console, PC, and Virtual Reality and Augmented Reality, we can make anything, anytime, anywhere including modular features such as UI, character customization systems, tutorials, as well as standalone apps that work as companion pieces for existing titles.

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